StarCraft is a military science fiction media franchise
created by Chris Metzen and James Phinney, and owned by Blizzard Entertainment.
The series centers on a galactic struggle for dominance between four
species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the
powerfully enigmatic Protoss, and the "god-like" Xel'Naga creator
race—in a distant part of the Milky Way galaxy known as the Koprulu Sector at
the beginning of the 26th century. The series debuted with the video game
StarCraft in 1998. Since then it has grown to include a number of other games
as well as eight novelizations, two Amazing Stories articles, a board game, and
other licensed merchandise such as collectible statues and toys.
Blizzard Entertainment began planning StarCraft in 1995,
with a development team led by Metzen and Phinney. The game debuted at E3 1996,
and uses a modified Warcraft II game engine. StarCraft also marked the creation
of Blizzard Entertainment's film department; the game introduced high quality
cinematics integral to the storyline of the series. Most of the original development
team for StarCraft returned to work on the game's official expansion pack,
Brood War; the game's development began shortly after StarCraft was released.
In 2001, StarCraft: Ghost began development under Nihilistic Software. Unlike
the previous real-time strategy games in the series, Ghost was to be a
stealth-action game. After three years of development, work on the game was
postponed in 2004. Development of StarCraft II: Wings of Liberty began in 2003;
the game was later announced on May 19, 2007 and was released on July 27, 2010.
The StarCraft II franchise continued with the StarCraft II: Heart of the Swarm
expansion, which was released on March 12, 2013. The third StarCraft II
installment is titled StarCraft II: Legacy of the Void, released on November
10, 2015.
The original game and its official expansion have been
praised as one of the benchmark real-time strategy games of its time. The
series has gathered a solid following around the world, particularly in South
Korea, where professional players and teams participate in matches, earn
sponsorships, and compete in televised matches. As of May 31, 2007, StarCraft
and Brood War have sold almost 10 million copies combined. In addition, the
series was awarded a star on the Walk of Game in 2006, and holds four Guinness
World Records in the Guinness World Records Gamer's Edition of 2008.
Starcraft
StarCraft, released for Windows on March 31, 1998, is the
first video game in the StarCraft series. A science fiction real-time strategy
game, StarCraft is set in a distant sector of the Milky Way galaxy. A Mac OS
version of the game was released by Blizzard Entertainment in March 1999. A
Nintendo 64 port including StarCraft, Brood War and a new secret mission
"Resurrection IV"was released in the United States on June 13, 2000. The
game's story revolves around the appearance of two alien races in Terran space,
and each race's attempts to survive and adapt over the others. The player
assumes three roles through the course of the three campaigns: a Confederate
colonial governor who becomes a revolutionary commander, a Zerg cerebrate
pushing forward the species' doctrine of assimilation, and a Protoss fleet
executor tasked with defending the Protoss from the Zerg. StarCraft soon gained
critical acclaim, winning numerous awards, including being labelled "the
best real-time strategy game ever made" and being ranked the seventh best
game of all time by IGN in both 2003 and 2005, and the eleventh best game in 2007.
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